Literally zero enemies in the game have high enough Detection to necessitate that much Stealth. I feel I had gotten one from a guy who claims to have killed the final boss in one move on dominating with his. Thanks a lot bud. Whats the good strength to have in that build. How viable of a combo is this to those that have tried it out? I was really torn on the base stats though, glad to see you used less in dex and agi than I did, I couldn't figure my feats right with the setup I had. It's not doing anything for you. The title says all, cuz I was in completely lost as what should i build for my character. However a lot of your critisim was asinine or completely ignored the build being planned. and our :^), glad to help mate, hope you have fun with it ^^, @SirDocc, I actually been playing with your crossbow build since yesterday and I'm already at Depot B! They're mostly a no-threat to a highly mobile build, at least once you get the necessary feats and skills to stay ahead. All trademarks are property of their respective owners in the US and other countries. Many people use it to avoid fights. All trademarks are property of their respective owners in the US and other countries. Create an account to follow your favorite communities and start taking part in conversations. Underrail character build calculator & theorycrafting tool . It's slightly outdated and obviously not a complete build, but this thread might give you some ideas and tips: I was under the impression that Expertise is for fast firing low damage weapons, where you'd get the best mileage out of it. Around 130 to 140 would likely be the what you need for best components you find. First of, you have to keep in mind that stealth is kind of self-contained stat/skill wise: For those curious, there only advice was not to invest in crafting till you get a house. Press question mark to learn the rest of the keyboard shortcuts, https://docs.google.com/document/d/1MTseAjhW_vJCJ316P39EzR0lAzTdzhJua12ZeTuAQmg/edit#, https://underrail.info/build/?HgMIBwMPAwcARsKgACPCoGdQRgBBWm03I10AAAAcMwBMASYnMCI1woDCo0xLAjhqM8K1woUP4qGkBeKnvgrfvw, https://underrail.info/build/?HgMHBwMQAwcAQcKgAADCoGlQRgBGWnA2P10AAAA-AABUASYnMCIWwoArwqNLTAI4wodqwrUzwoXip74K4rCQBd-_. Espaol - Latinoamrica (Spanish - Latin America), underrail.info.tm/build/?FAsLBwUDAwUAKABuKABubm4AAG5uDw9uAAAAAAAAAA45T8KZBjwLwqsQE1LCgt-_, underrail.info.tm/build/?HgsLBwUDAwYAKADCoCgAwqDCoMKgAADCoMKgAA_CoAAAAAAAAEEOOU_CmQY8C8KrEBNSwoJCAEvCthLfvw, underrail.info.tm/build/?HgMQCQUDAwcAFwDCoMKgwqBLYDIAL2ZmAABmAAAAAAAAVE8kMSldMMKZBhITQTwLS8Kz378, underrail.info.tm/build/?FA8HBwUDAwUAbgBuKAAAbmwgAGReAABPAAAAAABhAMKCOcKVwq8TwpTCq8KsBkvCkxLfvw, underrail.info.tm/build/?CgMMCgMDBQYAPAA8AgA8NB4APDQANAA0AAAAAAAAADE5JjAGXAvfvw. Also, even when it does activate, the resulting damage is typically unimpressive, because, barring incredible luck with RNG, it's not feasible to massively stack up TD on many targets simultaneously. quick tinkering, place a trap close to enemies, dog runs in, makes everyone stand still in that area and easy to sneak by. Depends on points. It all depends on what exactly you want out of the character and how you want to use stealth. I'm having real fun w it :3 Just wanted to let you know!! Best? This page was last edited on 14 October 2017, at 08:06. That's going to be subjective. When a pipeworker asks you for a spare coin. - 1.16.5. Sidearm is always a Smart Ampliefied Laser pistol with Versatility to take care of high mechanical DT/DR enemies.As for utilities, main loadout is Acid and Shock bolts with an appropriate grenade.Got some Incendiary bolts for mutants. You have decent control options outside of items. This would happen often enough to be useful. All of the best abilities in TM literally don't even scale at all with effective skill, while Metathermics has the best AoE damage abilities in the game. Create an account to follow your favorite communities and start taking part in conversations. Or was it part of a main quest? A gimmick psi build. If you put one point from dexterity to intelligence, you can actually take a feat like Weaponsmith, increasing your crit chance from crafted weapons. Casino Underrail - a .44 Hammerer build. When a pipeworker asks you for a spare coin. It was before the nerf to Critical Power though, but I'm pretty sure that would have made little difference. If you wanna go with it for flavor, go nuts. Valve Corporation. Thanks. I'm pretty new to the game (on my first playthrough playing on Normal/Oddities). Chaotic_Heretic Jan 26, 2016 Prev 1 2 3 4 5 6 Next Sheepherder Savant Joined Feb 4, 2014 Messages 640 Jul 19, 2020 #76 iron grip is to be able use spears with riot gear, which has shields which prohibit the use of hammers and normally spears. The build can pass all Hacking and Lockpick checks in the game. It is a THOUGHT CONTROL neural overload build. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. The easy way to deal with the Beast on any build, and any difficulty is to just cover the area with bear traps, all the way up the stairs and around the fence and down the side (on dominating). With Meditation (also not stellar) and the Philosophy feats, it's really complete overkill. Many traders sell/buy blueprints. You don't have to overthink it, aim for level 14, most of your build should be working by then, since you only have 4 intelligence, it will take a little more to finish up Lockpick and Hacking. Hmm, I've never went so heavy on traps before.. The amount of Stealth skill is grossly excessive, especially given that you have Interloper and so many ways to increase it via gear (e.g., balaclava, ninja tabis, cloaking device, etc.). Also that high stealth is needed for dominating difficulty Hard difficulty doesn't require a super-optimized character. Patreon: https://www.patreon.com/diederi. I would call these flavor not optimal. Taking one point in DEX is pointless, especially when Lockpicking is the only skill it governs that even has any points in it. Espaol - Latinoamrica (Spanish - Latin America), underrail.info.tm/build/?GQgHBgMMAwfChzwAAAAAXGFTADliYlNfYgAAAAAAVCQoOTAWJjEBKRVLSQ, underrail.info.tm/build/?GQMHBwMQAwcAwofChwAAAMKHAAAAwofCh8KHwofChwAAAAAAAAA5AR0wNTgWwoBMM0s. @King Fossil, Thank you so much! Neurology is absolute trash. It can expand all vendor inventories with Mercantile checks. Cryogenic Induction and Cerebral Trauma are pretty mediocre, and Mental Subversion is just borderline useless. Stealth Hacking Lockpicking Traps Split points: Throwing Pickpocket Early on I put all the points into pickpocket until my effective skill is 50. However you are over looking so many things. my tip is to ditch the snipers and go for crossbows. All rights reserved. highly recommended. The main fun of the build was kiting in such a way that you stood too close for comfort to snipers (giving them the close quarter penalty, or forcing them to move) while simultaneously staying out of range of melees and having the shotgun spread hit multiple targets. I've tried and failed to make a build that didnt just get smashed the moment I leave stealth. I'm guessing traps work better with a stealth build over grenades? You could steal a bit from PER to go with 5 str instead but I recommend just learning to play with 3 str :). PSI flash instant killing thunder and storm? That lets you steal one item from almost everyone you meet. Psi is a better Pat Fusty, change my mind. ), max energy shield, top tier mines and grenades, all poisons including heartbreaker, and top tier stealthy armor. 3 will. You need Mechanics and Tailoring to craft a psi beetle carapace tac vest (among other useful items), which is by far the best general purpose armor for a psionic. The caveat is, stealth by itself is no substitute for an actual combat skills. Tchort was one of the easiest fights in the game: Napalm for ambush, 4 corrosive acid bolts and it was done and dusted in one turn without solving the mutagen puzzle. A stealthy trapper with xbow is one of my favorite builds. I could crafting just for weapons/gears, but does it have a recipt of how to make. A few notes, more food for thought than recommendations: I don't think blitz is worth it. Most of the builds in destroyer's guide should still work fine. I wasn't aware about the open turn mechanic with stealth, that's actually very helpful thank you. :^). Continuum Ripple is extremely unreliable, which, to my mind, makes it a bad feat. All trademarks are property of their respective owners in the US and other countries. Neural overload is a silent stealth kill on a stealth character. Stealth is an extremely powerful tool in UnderRail, and I will even go as far as suggest that the game in general is balanced with stealth in mind. Anyone have any solid builds? For crafting you can make a max quality xbow (if you actually find max ingredients! But the small investment in psi will help greatly against the 2-3 late game enemy types that are rarely encountered but otherwise fairly difficult to fight with throwing weapons. Reddit and its partners use cookies and similar technologies to provide you with a better experience. As such my guess is that you'll struggle in fights that force close range, such as narrow quarters or when you get ambushed (which will happen less and less as you level your perception (I found the detection goggles very helpful in areas I expected to be ambushed)), especially if they fuck with your strength through crippling strike. What do you need Dex 7 for? Lots of fun. Played a non psi version through Normal mode and it was a cakewalk: https://underrail.info/build/?HgMIBwMPAwcARsKgACPCoGdQRgBBWm03I10AAAAcMwBMASYnMCI1woDCo0xLAjhqM8K1woUP4qGkBeKnvgrfvw. Unless this is some kind of deliberate RP choice or part of the build theme, it's just terrible. Normal Topic I kept reading that as Xbox & stealth the first couple of times and wracking my brain trying to remember when there'd been a console port. This build is not a full psi build. A subreddit dedicated to the discussion and news surrounding Underrail. It is a THOUGHT CONTROL neural overload build. Very interesting build for sure. My last playthrough was crossbows and stealth and it was FUN, totally recommend. Hi. You'll need those for your stealth skills. As you have probably discovered, stealthy melee assassin is great for taking out lone or few targets silently, but struggles with groups, long range foes and heavily armored foes. No psi. Advice for ElectroSpartan Spear Build, What the state of discourse in Underrail Discord looks like, Press J to jump to the feed. Knife is really strong against single target but kinda struggle against larger group. Qiox, this is wonderful. Then toss down Cave Ear poison caltrops and crawler poison caltrops. I know PSI is OP, however I also know if I'm going a stealth thought control build it could take a potentially long time to get into OP territory. Other than that, I don't think you should have any problems on Hard. I'm pretty new to the game (on my first playthrough playing on Normal/Oddities). Stealth: ? Started by Dja303. Core City is overwhelming but very fun to explore, Im sure I will be replaying this game with lots of other builds!! Very Hot Topic (More than 25 replies), Login with username, password and session length, A Detailed Psi Guide | for new and experienced players | all schools, Death's Door Fistfighter - Survival Instincts + Combat Gloves.